This project is a series of experiments exploring light, texture and atmosphere using my old models and having fun with Octane in Cinema 4D. To make it more interesting, there was a second objective: max 3 lights per project, max 3 texture per project and no post-production other than Octane native post-production pipeline (all glows, contrast and colour (grey tones) correction happen within Octane for C4D).

Scroll down for wallpapers and prints!
You can find 20 different prints here and wallpapers at
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