This project is a series of experiments exploring light, texture and atmosphere using my old models and having fun with Octane in Cinema 4D. To make it more interesting, there was a second objective: max 3 lights per project, max 3 texture per project and no post-production other than Octane native post-production pipeline (all glows, contrast and colour (grey tones) correction happen within Octane for C4D).
Scroll down for wallpapers and prints!